![]() With weapons lacking in all eras (no axes for tribal warriors, no muskets or crossbows for medieval colonies, little variety of weapons for industrial era and barely three different spacer guns), I have finally decided to take matters into my own hands. ![]() In my eyes, RimWorld weapon system was always in dire need of expanding. Now both mods can be run together for even more weapons!ġ.0.4 (): Fixed a small graphical issue causing all items added by this mod to have a thin white outline.ġ.0.3 (): Added Japanese translation thanks to Proxyer Not all alien races can have hair, different head types, etc.1.0.7 (): We are now multiplayer compatible!ġ.0.5 (): Added Apex: Rimworld Legends Compatibility. Patch to allow pawns to remove apparel from a ChangeDresser and mend it:Īll Outfit Assignmnet/Apparel actions are available to Alien Racesīody and Hair attributes can be modified depending on the alien race. More than one Mending Attachment can be attached to one or more Change Dressers (many-to-many relationship) Will detect if apparel within attached Change Dressers need to be mended.Įach Mending Attachment can only mend one apparel at a time. ![]() This can be fixed by either using the Collect button or forming another caravan and either allow it to leave the map or cancel the caravan This will likely remain the case for the time being due to limitations in modding tools. If something goes wrong and the items are not collected, let me know and click the "Collect" button on the change dresser.Īs of now if the Cancel button is used from the Form Caravan window, the apparel will not be collected. Until the pawns in the caravan either exit the map or are told to cancel the caravan, the apparel will remain scattered around the dresser. Stored apparel will be available for caravans. Consider having an extra change dresser which allows all apparel with a Low Priority setting if the other Change Dressers have restrictive filters. There must be a change dresser available for the previously-worn apparel to go to otherwise it will be dropped on the ground around the outfit-changing pawn. The apparel worn prior to an outfit change will be removed from the pawn prior to the change – this allows apparel that was being worn to be put back on if applicable. When Mina is done in combat or is incapacitated/killed she will switch back to the last civilian outfit she was wearing. She can then switch to Heavy Armor Melee and back to Light Armor Range as needed. When Mina is drafted, she will change to the last combat outfit she was wearing – we’ll say Light Armor Range in this case. When Mina is not drafted, she can change between Everything and Worker. Light Armor Range and Heavy Armor Melee are combat outfits The pawn Mina has outfits Everything, Worker, Light Armor Range, Heavy Armor Melee.Įverything and Worker are civilian outfits (non-combat) – Include Apparel In Trade – Designates whether to include the apparel stored in the dresser in trade deals. – Empty – Place all the stored apparel on the ground around the dresser. When a pawn has outfits assigned to them, they will be able to instantly switch between outfits when selected – button will appear at the bottom that can be selected by the user. – Assign Outfits – Assign outfits to pawns for both when they are not drafted and when they are drafted. – Manage Apparel – View what’s stored in the selected dresser and drop selected apparel on the ground. Selecting the Change Dresser will give some additional functionality: Additional interactions are available with the Change Dresser: Change Apparel Color and Store Apparel. If a pawn is told to interact with these – via right click – the pawn can change their Hair Style, Hair Color, or Body. – Mending Mod not required (highly recommended though) Research Required: Mending & Multi-Analyzer Place within 6 squares of a Change Dresser to have apparel automatically mended/repaired Energy: 10 W (not in use) or 1000 W (in use) Cost: 250 steal + 6 components + 20 wood/stone/steel Consider that version as the one going forward to release.Īdds a Dresser, Mirror, and Mending Attachment to the Furniture tab. The newer version is not save game compatible so only use it on new saves or saves where you have not already built a Change Dresser. For those that want the newer version please follow this link: This version will NOT be updated to 1.0 as this is an older version of Change Dresser. Use ModSync RW to know if/when there’s an update
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